Procedurally Generated Coral Reef
Current repo : github.com/nickworks/VoxelOcean
What is it?
A procedurally generated coral reef to explore.
What's the backstory?
This project was developed by myself and students in DAGD 420, Spring 2019
What did I contribute?
First, I used simplex and perlin techniques to generate wildly different voxel fields and combine them in interesting ways. I use a modified marching-cube algorithm to create a mesh for the "terrain". The mesh is generated in real-time and the reefs are infinite. The reef contains biomes, and each student was assigned one biome. Within their biomes, students added their own procedurally-generated and animated wild life. I programmed a system to stream in and out chunks of the reef.
Who has worked on the project?
Students from DAGD 420 and myself