What is it?
What's the backstory?
Portal was released, and I discovered there were very few sources for community mods. So I developed a website, myApertureLabs.com, to fill this niche. For about 5 years, we were the largest Portal community on the internet with over 5000 members sharing hundreds of fan-made maps.
We held a map-making competition, and over the course of a few months I developed an intricately-designed level called mal001.
What did I contribute?
The level contains 2 fairly complicated puzzles with several moving pieces. So I first designed the puzzles on paper, and then again in 3Ds Max. After designing the spaces, I built out the gameplay in the Source engine with the Hammer editor.