Escape Room in VR
What is it?
What's the backstory?
This game was developed as part of a Summer VR game jam. For the jam, we partnered with Turris VR to develop games that used their custom hardware. As a result, the current build is private.
The actual jam lasted 5 days, 3 of which were eaten up just trying to get the hardware to function properly -- both the VR headset and Turris's custom hardware. So the final game represents about 2 days of work.
What did I contribute?
- I programmed the game. The trickiest mechanic was of course the growing and shrinking, which had to be seamless, animated, and also preserve physics in the scene.
- I designed the environment (Sir Arthur Williams' Private Library / Study).