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Banana Boy

Shooting & Platforming

What is it?

A challenging platformer that takes place in a kid's dreams.

What's the backstory?

This overnight project was made for a Frag Fest game jam.

What did I contribute?

I built the game using C# and the XNA framework. For this project I developed enemy AI, particle systems, AABB collision detection, and the player movement, which includes double-jumping and wall-jumping. I created the artwork using Adobe Illustrator.

Who has worked on the project?

Myself